Excellent book! Note that there isn't any code in this book -- it's entirely stories and experiences. I found the book inspirational and full of great ideas. The author encourages the reader to be intentional about the reasons and methods they use in designing, writing and testing games. Developing games, computer or otherwise, is a very difficult endeavor and is still in its infancy as a skill and art form.
Despite an internal complaint of, "Oh, no, more work to do!" I felt creatively challenged after reading this book. Anything worth doing is worth doing well -- a lesson I have to re-learn sometimes when I want to cut corners to speed up the process. I will release no app before its time!
The chapters at the end of book on managing a team of creatively technical people rang completely true with my experience. If only IT managers and supervisors would read it!
Despite an internal complaint of, "Oh, no, more work to do!" I felt creatively challenged after reading this book. Anything worth doing is worth doing well -- a lesson I have to re-learn sometimes when I want to cut corners to speed up the process. I will release no app before its time!
The chapters at the end of book on managing a team of creatively technical people rang completely true with my experience. If only IT managers and supervisors would read it!